![]() ![]() It takes some getting used to, but somehow it works, particularly with a PlayStation VR headset on. Even the role you play is weird–you’re sort of playing in first-person AND third-person, able to see your hands, legs, and an in-game controller, but you’re actually controlling the foul-mouthed purple monster Trover and following him every step of the way. It doesn’t fit neatly into any particular genre, although the PAX demo did highlight exploration, combat, and hilarious (and extremely NSFW) dialogue. “Trover Saves the Universe” is a glowing example of this no-baggage approach. He didn’t have any of the baggage.” Roiland didn’t have any preconceived notions of what couldn’t (or shouldn’t) be done, and as a result, Squanch Games was able to experiment with mechanics while adding its own particular brand of humor to its titles. This fresh approach was appealing to Tanya, who said, “when you’ve been in the industry a long time you get ground into these tropes… And then I met Justin and he didn’t have any of that. It’s clear he has a deep love of gaming as he puts it, “I have played so many games that if you were to pie chart out my life, a giant chunk would be me playing video games.” ![]() On the other hand, Justin Roiland’s experience boils down to getting an NES at age eight and collecting nearly every available console since. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |